Its not bad, I think it has a ton of potential, but its still super early so they don't have alternate unit cards, I like most of the hero reworks, I like how units feel and that they are bringing back a clearer tiering system for units. Its sublimity will ever be debated yet always remain objectively irrefutable the fundamental insight it provides into human and perhaps animalistic nature may shape the basis of Total War modding for centuries to come. If you want something closer to vanilla upkeep, you gotta get the freaking 80% increased upkeep mod. If you do use Radious, don't use the 50% increased upkeep mod. its not bad? But I think the TROM overhaul is shaping up to be better, but yea.ĭIY is probably solid if you want to just change portraits. Three Kingdoms Radious isn't as bad because you don't have to deal with shit like Black Orc Archers and stuff that outright makes the joy and unique nature of factions meaningless, but. Oh, the joys of the AI having a stack just run around in force march because yep. Like an AI reduced to one base can throw 3-4 stacks at you which is just. The thing that tends to make it such a bloody damn chore is the upkeep is so stupidly low that you, and the AI, can just fucking pump out full stacks. They also look a bit different to the named characters which can feel weird. The women still have the same portrait which. The jarring thing, to me, about the portraits in Radious is its only the males that have the reworked portraits. If you want better male portraits, you can try the DIY mods, never tried them myself, but htey overhaul them. Its sublimity will ever be debated yet always remain objectively irrefutable the fundamental insight it provides into human and perhaps animalistic nature may shape the basis of Total War modding for centuries to come. The painting speaks for itself, and it is up to the player to fully absorb its depth. As brilliantly put by Cattalus, " Pedicabo ego vos et irrumabo" to describe the artistic qualia of Radious mod would be to describe music to the deaf, color to the blind or beauty to the philistine. Radious mod pries into to the darkest corners of our subconscious, the most visceral of our cognition, the most carnal of our urges, and the most primal of our instincts. This gem is hidden because it does not shine it is buried because its tone is that of abyssal black. As complacent as these self-proclaimed "understanders of strategy" are, they fail to realize that Radious mod is a cult classic, a chef d'oeuvre buried under false preconceptions and unfounded criticism. Superficially, Radious mod appears to be a mod which caters to the most proletarian among men aloof critics dismiss it as such often without a second thought. Sed domi maneas paresque nobis novem continuas fututiones. It takes wisdom to appreciate its subtleties, and courage to side with the unpopular opinion. Philistines and self-proclaimed critics alike will shun Radious mod, but you can’t fault them for that. It will remain underground – treasured by the most avant-garde among intellectuals for its edifying if horrifying insight into the fundaments of human morality. Its take on the abysmal is an illumination in one person’s despair, but a paroxysm of another’s perversion. Radious mod will not join their ranks its surface is too generic, its presentation too provocative and its messages too obscure. You can check our current unit guide here - Complete Radious Unit Treeīut before that we will have to fully update the mod to make it playable with new dlc/update and progress will be regularly posted on our classic update blog as usual.Ī lot to do, Troy overhaul is growing every day and our Warhammer 2 overhaul is getting massive updates almost every week.There have been numerous undisputable masterpieces in total war modding, such as the strikingly realistic classic Europa Barbarorum or its medieval counterpart Stainless Steel. Goal is to keep every faction unique with own fitting units and offer great variety. Nanman will focus more on ambushes, poison and wild animals! Same goes other way - no Elephants, tigers ,darts etc for Han factions. Nanman must stay unique - so no cavalry for them, not even via techs as CA giving them - Cataphracts will be removed - complete joke., no crossbows or any other Han unique stuff. We have a big plans, Nanman roster expansion will come few weeks after dlc release, already have a lot materials, working closely with chinese and koreans people who know so much about this period is a great help to add fitting units to the game same way as we expanded every Han, Bandit and Yellow Turban faction. 2K A Total War Saga: Thrones of Britannia.846 A Total War Saga: Fall of the Samurai.
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